Unpinning an IK bone makes the transform box disappear.
Here is the animation in a frame with the left leg pinned:
Here is the animation in the next frame, where the left leg has been unpinned:
As you can see, the box with the movement transform has disappeared and you can't select it anymore. The Move Tool still works, but it's definitely not ideal. Both frames here were created automatically by unchecking the IK Pinned box in the channels section.
Answer
Hi,
thank you very much for your bug report. I really appreciate that.
I tried to reproduce this using Robot Kyle but the issue didn't show up so it might be related to some specific circumstance. May I ask you to send me a *.unitypackage that includes the UMotion project file and the character (without textures if you want) so that I can reproduce this on my PC? You can send it to me via the email support form (or if it exceeds supported file size, please request a link to my dropbox also via the email support).
Thank you very much.
Best regards,
Peter
This problem is fixed in UMotion V1.20. Thanks for reporting.
Best regards,
Peter
Customer support service by UserEcho
This problem is fixed in UMotion V1.20. Thanks for reporting.
Best regards,
Peter