Answered

scrollable animation list?

Alexandre Stroukoff 10 months ago updated by Peter - Soxware Developer 10 months ago 1

Hello!

Is it possible to change the way the animation list is? For example, having a scrollable list, instead of a dropdown. filtering by word would be insanely useful too

As my project evolves, animations lists in motion projects are getting huge, and I find myself having to spend ages in the animation menu to reach the animation I want

Thanks! 

UMotion Version:
1.22p11
Unity Version:
2020.3.13f1

Answer

Answer
Answered

Hi,

thank you very much for your support request.

The official recommend way to address this issue is to organizing your animations into multiple UMotion projects (e.g. one UMotion project that contains all different movement related animations, one that contains all attack animations, etc.). This not only circumvents the issue with the huge animation list, it also improves the editing performance a bit as it shrinkens the overall UMotion project file size.

Btw. the new UMotion API does expose all the functionality that you would need in case you want to create yourself a custom tailored clip selection window. Here are some related links:

https://forum.unity.com/threads/umotion-animation-editor.490618/page-13#post-7801521

https://www.soxware.com/umotion-manual/UMotionAPI.html

PS: Your UMotion version is already a bit dated. I recommend updating to the latest one from the asset store to benefit from all the stability improvements, bug fixes and new features of the latest updates. Here you can find a comprehensive list of all changes: https://www.soxware.com/umotion-manual/ReleaseNotes.html


Please let me know in case you have any follow-up questions.

Best regards,
Peter

Answer
Answered

Hi,

thank you very much for your support request.

The official recommend way to address this issue is to organizing your animations into multiple UMotion projects (e.g. one UMotion project that contains all different movement related animations, one that contains all attack animations, etc.). This not only circumvents the issue with the huge animation list, it also improves the editing performance a bit as it shrinkens the overall UMotion project file size.

Btw. the new UMotion API does expose all the functionality that you would need in case you want to create yourself a custom tailored clip selection window. Here are some related links:

https://forum.unity.com/threads/umotion-animation-editor.490618/page-13#post-7801521

https://www.soxware.com/umotion-manual/UMotionAPI.html

PS: Your UMotion version is already a bit dated. I recommend updating to the latest one from the asset store to benefit from all the stability improvements, bug fixes and new features of the latest updates. Here you can find a comprehensive list of all changes: https://www.soxware.com/umotion-manual/ReleaseNotes.html


Please let me know in case you have any follow-up questions.

Best regards,
Peter