I'm trying to override this animation with another animation just above hip bone.
So I made an override layer and removed all leg keyframes. so far so good.
When I remove hip bone keyframes from the override layer, the spine bone's global rotation chages and I want them to stay.
I can work around this by copying global position using the rotation tool for every keyframe.
Is there a way to copy global rotations for all keyframes of selected properties?
I've tried using IK and child-of for spines but it doesn't seem to work on spines.
Either keeping spine bone in global position or being able to copy all global rotation would work for me.
Loving the tool so far, thanks in advance.
Customer support service by UserEcho