I'm planning to use UMotion to start a new Project. A lot of your instructions seem to assume that you already have rigs and animations to import. Since I don't, can you tell me the ideal set up to begin animating from scratch with Umotion. I'm a beginner to 3D in general. Sorry if this is super basic.
I'm using blender. So what is the best way set up a humanoid rig that will work best for UMotion? I was using a rigify simple metarig but it couldn't import to UMotion as humanoid, only generic but with some missing bones. So What is the best starting rig that I can use with Humanoid mode.
Customer support service by UserEcho