I am trying to chain two animations together. In the first the character turns 90 degrees and in the second he walks forward.When I add the second animation onto the first I use an additive layer to rotate the character and position him when the first animation stopped.It should work but the character instead of walking in the new forward direction continues to the side.
It looks like the root motion position is not a local as indicated but rather is the global position.
In fact it is the same problem if I try to rotate a single animation, for example a walk cycle at a 45 degree angle rather than forward.
How can I solve this?Thanks
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