I'm fond of using the S key...
Also this is very upsetting:
These are the curves before hitting "S"
This is after hitting "S". As you can see it has also keyed the frame behind the slider :S I've never seen this in my life
Can anyone please help me clear up this confusion? I'd just like to hit "S" and key all channels on the selected object.
I am but a humble animator and Unity dev who is loving this software, I love that I'm not dependent anymore on programs outside the engine.
Customer support service by UserEcho