Answered

Animate any fbx? Machine animations, non character or live.is it possible with umotion?

Vaupell 9 months ago updated by Peter - Soxware Developer 9 months ago 2

I would like to create animations for machinery.
I have a lot of 3d models of stuff usually in FBX, and i wish to create animations to these.
However, all tutorials and guides seems to be focused on character animations, so i am wondering
can i use Umotion to (for example) rotate the rotor on a Windturbine FBX model? 

UMotion Version:
1.23
Unity Version:
2020.2.1f1

Answer

Answer
Answered

Hi,
thank you very much for your support request.

You can animate anything, including wind turbines. The model just needs to be separated into the individual parts you want to animate. Bones are only required/useful when you want to deform the mesh. You can separate models easily in a 3D modeling animation. And badea15ro is right, bones have to be created in a 3D modeling application (you can't bind new bones to the mesh in UMotion).

Here is a short video demonstrating how a gun model is animated (that is only separated into it's individual parts):

Please let me know in case you have any follow-up questions.

Best regards,

Peter

Just speaking from my personal experience, I believe if you have bones weighted to the proper component of the generic rig, you should be able to apply the transforms just fine and only that specific part of the mesh will move. Note that you need to add the bones in a 3D modeling software (Blender is free for some quick rigging) as UMotion is not intended for that purpose.

Answer
Answered

Hi,
thank you very much for your support request.

You can animate anything, including wind turbines. The model just needs to be separated into the individual parts you want to animate. Bones are only required/useful when you want to deform the mesh. You can separate models easily in a 3D modeling animation. And badea15ro is right, bones have to be created in a 3D modeling application (you can't bind new bones to the mesh in UMotion).

Here is a short video demonstrating how a gun model is animated (that is only separated into it's individual parts):

Please let me know in case you have any follow-up questions.

Best regards,

Peter