Answered

Editing the hierachy of a GameObject

MrX 2 months ago updated by Peter - Soxware Developer 2 months ago 1

I get the following error.

Editing the hierachy of a GameObject that is currently used as UMotion preview object is not allowed. The GameObject is going to be removed as UMotion preview Object.

https://i.imgur.com/puy04Dm.png

When trying to add my player prefab from the scene to the PoseEditor. 

Do you have any idea what might be causing this?

UMotion Version:
1.22p11
Unity Version:
2020.1.4f1

Answer

Answer
Answered

Hi,
thank you very much for your support request.

I guess you've created a prefab of your player character while it was assigned to UMotion. That means that the prefab still has the "UMotion Lock" component in it.


To fix this, either open the prefab and remove the "UMotion Lock" component manually.

Or if you have the prefab in your scene, click on "Clear" in the pose editor and then save all current changes of the prefab instance to the prefab (UMotion removed the component automatically for you in that case).

Please let me know in case you have any follow-up questions.

Best regards,

Peter

Answer
Answered

Hi,
thank you very much for your support request.

I guess you've created a prefab of your player character while it was assigned to UMotion. That means that the prefab still has the "UMotion Lock" component in it.


To fix this, either open the prefab and remove the "UMotion Lock" component manually.

Or if you have the prefab in your scene, click on "Clear" in the pose editor and then save all current changes of the prefab instance to the prefab (UMotion removed the component automatically for you in that case).

Please let me know in case you have any follow-up questions.

Best regards,

Peter