Answered

Tutorial on setting up non-humanoid IK?

Anonymous 2 months ago updated by Peter - Soxware Developer 2 months ago 1

I've been using UMotion Pro without any issues with a humanoid character and IK. However, I've got a flying robot that has humanoid-like arms that I want to animate with IK, but I'm having trouble getting this setup in UMotion. It seems that all of the tutorials relating to IK are for humanoids. Is there any tutorial/information on setting up a non-humanoid?

UMotion Version:
Unity Version:
2020.1.5

Answer

Answer
Answered

Hi,
thank you very much for your support request.

You can setup the IK constraints manually (the "IK setup wizard" is a shortcut for setting up humanoid IK). How to setup the IK constraint manually is covered in the second part of the IK video tutorial (starting at 2:36). While demonstrated on a humanoid character, the workflow is the same for non-humanoid characters.


Let me know in case you get stuck, I'm happy to assist you.

PS: I highly recommend that you only use 2 bones in your IK chain (the upper arm and the lower arm). This gives you max. artistic control over the IK bone chain.


Best regards,

Peter

Answer
Answered

Hi,
thank you very much for your support request.

You can setup the IK constraints manually (the "IK setup wizard" is a shortcut for setting up humanoid IK). How to setup the IK constraint manually is covered in the second part of the IK video tutorial (starting at 2:36). While demonstrated on a humanoid character, the workflow is the same for non-humanoid characters.


Let me know in case you get stuck, I'm happy to assist you.

PS: I highly recommend that you only use 2 bones in your IK chain (the upper arm and the lower arm). This gives you max. artistic control over the IK bone chain.


Best regards,

Peter