Answered

Calling function with ENUM parameter in an animation event

Jason 3 months ago updated by Peter - Soxware Developer 3 months ago 1

Any chance there could be enum parameter support for animation event calling in the future?

UMotion Version:
1.22p11
Unity Version:
2019.4.9

Answer

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Answered

Hi Jason,

thank you very much for your support request.

I honestly wasn't aware that enum parameters are now supported by Unity's animation events (I think it was not back in the days when I first implemented animation events into UMotion). Thanks for the hint. Yes I think this would make a lot of sense, thus I've added an entry on my to-do list to be implemented in one of the next updates (I can't estimate the ETA yet, though).

Please let me know in case you have any follow-up questions.

Best regards,

Peter

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Satisfaction mark by Jason 3 months ago
Answer
Answered

Hi Jason,

thank you very much for your support request.

I honestly wasn't aware that enum parameters are now supported by Unity's animation events (I think it was not back in the days when I first implemented animation events into UMotion). Thanks for the hint. Yes I think this would make a lot of sense, thus I've added an entry on my to-do list to be implemented in one of the next updates (I can't estimate the ETA yet, though).

Please let me know in case you have any follow-up questions.

Best regards,

Peter