I have a UMotion Pro question. In Unity, I have created an Animator and used layer masks to combine two separate animations (one for the lower body and one weapon attack that only uses the arms and torso). Now I want to edit the resulting combined animation in UMotion (there is some clipping in the attack animation).
Is there a way to have avatar layer masks on the UMotion layers?
Alternatively, is there a way to import the clips in such a way that they are appropriately masked?
I know I should be able to copy only the keyframes I need, but I'm finding this quite challenging.
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