I am doing an idle animation of my character. In UMotion my animation looks great, the feet are planted in one spot and the body/arms/head move like they are suppose to. Once i import it to my character, the body is nothing moving while the feet and the arms are moving around. Not sure what I am doing wrong here.
I also had spots were transitioning between two animations, my character jumps up a few unitys. not sure how to reset the animations location to zero so that I dont get that jump or any extra rotations.
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