Hi there, just trying out UMotion Community, looks pretty cool, but I'm confused about keying.
In mirror edit mode, when I rotate a single selected bone and its counterpart also rotates with it, pressing M to key modified bones does not key the mirrored bone unless it is also selected. Even if this is intentional, wouldn't it make sense to key the mirrored bones of the selected ones too? Also is there a quick button (and keyboard shortcut) to do the equivalent of Select All + Key Modified but keep the selection the same as it was? That would be a quick workflow!
Related to the above issue, if I key just the selected bone, it leaves the mirrored bone red, and then when I go to another frame it asks what to do with the modifications, but there is no option to simply key them before moving on to the other frame.
I'm sure I'm missing something obvious here!
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