How to export animation from Umotion without including the mesh in the exported file?
thank you very much for your support request.
When exporting to *.anim, only the animation data is included (as the *.anim file format can't hold meshes by definition).
When exporting to *.FBX you can decide if you want to export the animation as a new *.FBX file (that would not include the mesh) or if you want to export into an existing *.FBX (that would keep any mesh that is already in the *.FBX).
Please let me know in case you have any follow-up questions.
Customer support service by UserEcho