Hey Peter, I know I'm kinda overflowing the forum but I'm just putting this out there for if you want to bring out another cool but easy-to-implement feature for the next update.
Maya has a very handy feature where we can scrub the timeline but not let it play, by clicking and holding down the middle mouse button.
What's handy about this is that we can take an existing pose, or edit existing poses and then decide to put the keyframe elsewhere without overwriting the keyframe the slider is on or losing all the pose-work we just did.
I know there's a workaround for this; simply key your pose, copy the key, undo, and paste it elsewhere. But this feature makes our work twice as fast and keeps you in that animator flow, it's a luxury that I kind of miss and will definitely make UMotion shine just a little bit more.
Just wanna say thank you for this incredible software 🙏 Unity should fund you and make it a standard
Customer support service by UserEcho