Answered

Very simple yet effective feature

ytGameDevDave 3 weeks ago updated 3 weeks ago 2

Hey Peter, I know I'm kinda overflowing the forum but I'm just putting this out there for if you want to bring out another cool but easy-to-implement feature for the next update.

Maya has a very handy feature where we can scrub the timeline but not let it play, by clicking and holding down the middle mouse button.

What's handy about this is that we can take an existing pose, or edit existing poses and then decide to put the keyframe elsewhere without overwriting the keyframe the slider is on or losing all the pose-work we just did. 

I know there's a workaround for this; simply key your pose, copy the key, undo, and paste it elsewhere. But this feature makes our work twice as fast and keeps you in that animator flow, it's a luxury that I kind of miss and will definitely make UMotion shine just a little bit more. 

Just wanna say thank you for this incredible software 🙏 Unity should fund you and make it a standard 

UMotion Version:
v1.28
Unity Version:
3.6f1

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Answered

Hi Dave,
thank you very much for your input and also thanks for your nice words. I'm glad you enjoy working with UMotion.

The problem I see with this feature is when people new to UMotion accidentally use it and then get confused why the pose doesn't update while scrubbing. Maybe a different but similar affective feature would be copy/paste buttons in the pose editor. What do you think?

Best regards,
Peter

GOOD, I'M SATISFIED
Satisfaction mark by ytGameDevDave 3 weeks ago
Answer
Answered

Hi Dave,
thank you very much for your input and also thanks for your nice words. I'm glad you enjoy working with UMotion.

The problem I see with this feature is when people new to UMotion accidentally use it and then get confused why the pose doesn't update while scrubbing. Maybe a different but similar affective feature would be copy/paste buttons in the pose editor. What do you think?

Best regards,
Peter

That's why it's on the middle mouse button 😛 but yes a custom API script that copy/pastes poses like the one I posted would work if we can also get the world position/rotation option for ik and generic bones