It looks like there's currently no way to import animation clips using the C# API.
I want to automate converting humanoid animations into generic animations using the Soxware's Animation Converter, and then use UMotion Pro to insert them into an FBX so I can access them in another program.
It would be nice if Animation Converter supported FBX editing functionality like UMotion does, but I will happily settle for having API access to the import functions in UMotion and automating it myself.
Would it be possible to include this in the next update, and when approximately would it be if so?
Customer support service by UserEcho