Hi! Some changes on the bones hierarchy of the model I'm animating
were made after I already done some animations, and now when I open the
UMotion project the animation is obviously broken with a lot of
yellow/missing animated properties.
So I have a few questions:
- Is it possible to copy/paste the keyframes from the already animated properties from the old bone hierarchy (that are all now missing links in the animation) to the new bones so that I don't need to reanimate it all?
- Is it possible to get rid of the missing properties (like it is done in Unity's animation window by right clicking the property and selecting to remove it)?
Thanks in advance,
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