I have a walk animation from the Kubold Female animation set, the walk animation has one arm swinging more than the other. I'd like to mirror the arm swing from one side to the other so that it is more symetrical. I've followed some tutorials that you posted on Pose Mirroring. When I select Copy to Other side (Mirror Editing Off) and applied to all frames, the result is that both arms swing together and aren't asymetrical, ie both arms swing forward or backward at the same time. If I select Mirror Editing On, the same happens.
I have Config for Mirror Mapping looks fine, all joints have their corresponding mirrors correct.
I've semi-solved the issue by offsetting the other arms dopesheet by 50% and moving the latter 1/2 to the front, however there is still some glitching when the arm reaches the 50% point.
I can't help but think that the mirroring isn't working properly, as you described it should in the video (Pose Mirroring @1:01)
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