I can´t figure out how to use dynamic bones with umotion...or umotion pro does not support dynamic bones?
Hi,thank you very much for your support request.
As far as I know, dynamic bone is a run-time script. So you create your animation with UMotion (during edit-time) and when you enter play mode, you should see the dynamic bone script in action. The animations created with UMotion are "regular" animations (like created in any other software) so if you assign them to your character, they should incorporate nicely with dynamic bone.
Please let me know in case you have any follow-up questions.
Customer support service by UserEcho