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I have a few animations inside the fbx file. If possible after import and making changes to one animation, i woul like to put the animation inside the fbx file again.

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Hi uacaman,
thank you very much for your support request.

I'm currently working on a fbx export feature. This feature will ship within the next few weeks. The current UMotion versions don't support exporting to *.fbx yet but as long as you don't want to use the animation outside of Unity exporting to *.anim doesn't have any disadvantages.

Please let me know if you have any further questions.

Best regards,

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