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Removed unparented EditorWindow while reading window layout: window #15, type=ΉΉΉΉΉΊΊΊΉΊΉΊΊΉΊΉΊΉΊΊΊΉΉΉΉΉΊΉΊΊΊΊΊΉΊΊΉΉΉΊΊΉΊΉΉΉΊ, instanceID=113466

UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean)

I'm getting an error above when opening Unity. I have no proof that UMotion caused this but it seems a kind of error message I usually get with UMotion so am sending it your way in case you can figure it out. I'm using Unity 5.6.5f1 (64bit) on Mac. Also I'm using UMotion V1.09p04 I got from you via email with regards to "Corrupted UMotion asset file.".



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answered by Expert (164k points)
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Hi Thomas,
thank you very much for your bug report.

  • Do you get this error window every time you are opening Unity?
  • Does this error message have any functional impact? In other words, does anything not work after this message or is there any other noticeable side effect?


Best regards,

commented by

No I do not get this error every time. In fact I just closed and reopened Unity and this time I did not see the error. I'm not sure what caused this, perhaps how I shut Unity down. It was a graceful shutdown though of Unity with no errors, last time I shut it down.

As far as I can tell it does not impact functionality at all, at least so far that I've seen. So it's not a big deal, I just figured I pass the error along to you in case it means something and can be tracked down. I'm not even sure it was UMotion that caused it, but it looked like a UMotion type of error I've seen in the past. I know this is not very helpful. If I see it again or see some kind of pattern to reproduce it I'll let you know.


commented by Expert (164k points)
Hi Thomas,
thanks for your detailed reply.

Yes the error message was related to a UMotion window, but it's not thrown by UMotion code. Thus I can't really do anything against it. As it has no functional impact and it is not recurring, that shouldn't be a big deal anyway.

Thank you very much for this report and keep letting me know if you experience any other issues.

Best regards,

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