0 votes
asked in General Help by
Hey, I created a new animation clip using a model in the scene.  The animation is simply just the model leaning it's body back and forth.  The problem is that upon play, if I move the model, when the animation is trigger, the model will teleport back to the spot where I originally animate it before doing the leaning animation.  How do I make it so that I can play the leaning animation anywhere, without the model snapping back to that position where I created the animation?  The animations are pretty much useless if I can't play them anywhere I want :)

1 Answer

0 votes
answered by Expert (148k points)
selected by
Best answer
Hi XT,
thank you very much for your support request.

I assume your animated model is of type generic? Make sure that you don't have any keys for the root position/rotation of your character (the first two rows in the Dopesheet).

Please let me know if you have any follow-up questions.

Best regards,
commented by
Yeah, that's it!  The keys for the root position/rotation are also very useful for certain situation too.  Thanks!

Soxware Support

Here you get official product support by the developer and the community for all Soxware Products for Unity®.

Post as guest, login via Facebook or create an account.

Ask questions, report bugs or provide feedback. Please use the correct category and always post in english.

For private email support, please use the Support Form to create a support ticket.

Copyright © 2017 Soxware Interactive | All Rights Reserved | Impressum