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I am having an issue with a joint appearing as dashed instead of solid. i have attached an image to illustrate the

issue. the rig is generic but ive noticed on the right that the symbols beside the joints giving me issues are different than the rest. any help or clarification would be much appreciated.

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Hi David,
thanks for your support request.

The joint that you've selected is not recognized as bone by Unity. Thus it is displayed as a cube (= a regular transform) by UMotion. Transforms don't have the option to have a solid link to the parent. This is only a visualization thing that doesn't affect functionality in any way.

Please let me know if you have any further questions.

Best regards,

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