0 votes
asked in General Help by
I own UMotion and am having a problem when importing a human animation.
The animation has other properties besides bones that are animated(example: bow string).
After importing the animation into Umotion all those properties are lost and the bow string no longer moves.

How do I go about importing the animation with all the same properties that are in the original?

1 Answer

0 votes
answered by Expert (139k points)
selected by
Best answer

thank you very much for your support request.

When working with characters that are defined as humanoid, UMotion by default sets the visibility of non-humanoid bones to "locked" in the "Config" mode. That means that those bones can not be animated by default.

The reason why UMotion hasn't non-humanoid bones/transforms enabled by default is because you usually don't want to animate them when working with humanoid. Humanoid means that the animations on humanoid-bones can be re-used (re-targeted) on other humanoid characters. When animating non-humanoid bones/transforms, these animations won't be played correctly on other characters. So if you are not able to re-use the animation, humanoid offers no benefit (higher CPU consumption, lossy animation quality) and you are better of using generic instead.

More info about humanoid: https://blogs.unity3d.com/2014/05/26/mecanim-humanoids/

If you want to continue using humanoid: Switch into Config mode and select the transforms that are currently not animated (either in Unity's Hierarchy window or in the Rig Tree View in UMotion). Set "Visibility" in the "Properties" tab to "Show". It might be required to re-import your animation.

But I would recommend using generic instead of humanoid in your case.

Please let me know if you have any further questions.

Best regards,

Soxware Support

Here you get official product support by the developer and the community for all Soxware Products for Unity®.

Post as guest, login via Facebook or create an account.

Ask questions, report bugs or provide feedback. Please use the correct category and always post in english.

For private email support, please use the Support Form to create a support ticket.

Copyright © 2017 Soxware Interactive | All Rights Reserved | Impressum