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Thanks for a great product!

I am currently testing out the Unity3d HDRP and notice that when "Visual Environment" is turned on (used to define sky) Umotion makes the skybox cover the screen. Meaning you can not do any work in the editor window.

It seems to work with the visual environment turned off.

1 Answer

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answered by Expert (155k points)
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Hi alxndr,
thank you very much for the bug report.

I tried to reproduce the problem. For me it seems that the "Volume Settings.asset --> Visual Environment --> Fog Type" is the issue, not the "Sky Type". Can you confirm that disabling the fog also makes your scene visible for you again?

Best regards,
commented by
Hi Peter,

Thanks for your prompt reply. I tested it again and yes it seems like it is only the fog part of the visual environment that is acting strangely.

commented by Expert (155k points)
Hi alxndr,
thanks for testing. I'm going to fix this in the next patch release.

As a workaround in the meantime, please switch the fog rendering off while working with UMotion.

Thanks for reporting this issue, that means a lot to me.

Best regards,

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