0 votes
asked in General Help by

1 Answer

0 votes
answered by Expert (111k points)
selected by
 
Best answer

Hi,
thank you very much for your question.

Just enable the "Mirror" flag in the Inspector of the exported *.anim clip. In UMotion, you can only mirror the animation of bones that have a sibling on the other side. E.g. you can copy the pose of the left arm to the right arm, but you can't mirror the spine's pose (as it has no bone on the other side).

Further information: UMotion Tutorial - Pose Mirroring

Best regards,
Peter

Soxware Support

Here you get official product support by the developer and the community for all Soxware Products for Unity®.

Post as guest, login via Facebook or create an account.

Ask questions, report bugs or provide feedback. Please use the correct category and always post in english.

For private email support, please use the Support Form to create a support ticket.

Copyright © 2017 Soxware Interactive | All Rights Reserved | Impressum

...