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I successfully imported a humanoid rig into UMotion. So far so good. I have a small problem on certain bones (e.g. fingers or also hairs) where the last bone of the chain is a simple dot. I tried to check the configuration mode to no avail. In another answer it is mentioned to click "extrude" but I can't find the button.

Thanks in advance and thank you for the software. Since everything is inside Unity it's way easier than traditional animating (at least for me as a non-artist).

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thank you very much for your support request and for your nice words.

The video tutorial about the config mode explains how to extrude bones: UMotion Tutorial - Config Mode (starts playing at the correct scene).

Please let me know if you have any further questions.

Best regards,

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