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Hi,

Not sure if this is highly desirable feature or if it's possible already, I do not think it is. I'll just use example I'm dealing with. I have a dragon with a long neck that has 4 bones  in the neck. These bones are currently all over the place rotation wise to each other. What I would like to achieve is to have the bones parallel to a vertical plane (set them that way) so the neck is straight if you know what I mean. Imagine dragon laying it's head down on a flat plane and the whole neck is sideways alined to that plain also flat.

If there is a way to get this down with current UMotion please let me know. If not perhaps there would be use for such functionality.

Thank You.

Regards,
Tom

1 Answer

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answered by Expert (117k points)
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Best answer
Hi Tom,
thank you very much for your feature request.

There is currently no feature implemented like the one you described. I'm putting this on my ideas for the future list, but I can't promise anything right now.

Don't hesitate to post new feature requests in the future, I'm always happy to hear new ideas.

Best regards,
Peter

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