0 votes
asked in Feature Requests by

Would it be possible to add a feature to filter the list of Animated Properties in the Clip Editor? The current workflow of scrolling through a huge list of scale, rotation, and position for every joint in a rig, is quite time consuming.

Shift+C is useful for jumping to a modified property, but sometimes you just want to see all the properties that have keys, and hide all the properties that don't have keys.

Some useful filtering options would be:

  • Show all properties
  • Show only properties with keys
  • Show only properties whose joint names contain user-inputted characters e.g. typing in "Finger" would display joints: Finger1, Finger2, IndexFinger, FingerLickinGood, etc
  • Show only Scale properties
  • Show only Rotation properties
  • Show only Position properties
Thanks for your wonderful work on UMotion and your incredibly responsive reply time!

1 Answer

+1 vote
answered by Expert (62k points)
selected by
Best answer

Hi Vincent,
thanks for that detailed feature request and for your nice words.

That would indeed be a very useful feature. It is already on my roadmap (it was requested a few times in the past already) in will hopefully ship in one of the next updates.

Best regards,

commented by
Wonderful, thanks for the quick response!

I look forward to using the new feature when it ships.

Soxware Support

Here you get official product support by the developer and the community for all Soxware Products for Unity®.

Post as guest, login via Facebook or create an account.

Ask questions, report bugs or provide feedback. Please use the correct category and always post in english.

For private email support, please use the Support Form to create a support ticket.

Copyright © 2017 Soxware Interactive | All Rights Reserved | Impressum